Drawing for Myself – Man-E-Faces

March 11, 2011 by  
Filed under Blog

Okay, another one where I’m doing a little more interpretation. I’m having a blast with these re-imaginings of the Masters of the Universe characters as if the series were rebooted at kids!

MAN-E-FACES Pencil, brush pen, and Photoshop on 5.5×8.25″ bristol.

So when I got to thinking about Man-E-Faces’ re-imagining, I considered his “power”. He can change faces, which essentially turns him into different characters. When he’s in monster mode, he’s super strong and savage.

When he uses his robot face, he’s more durable and has a cooler head.

So he’s three characters in one. Fun! But it got me wondering if there might be a way to have his entire physical appearance change for each character. But the more I played with that idea, the more I realized that it would move too far away from what the original character was. I’m trying to honor the original in my rebootings, after all. And his name alone locks him into the idea that only his faces change to introduce each new personality.

Once I had that, I realized that if I went all Modok with Man-E, I’d be able to have more of his physical appearance change with each personality, while still staying true to him only changing his face. And if the primary focus of the toy was on how his faces change, I’ve drawn more attention to that playability factor. And I think he just looks neat!

Past re-imaginings:


4 Responses to “Drawing for Myself – Man-E-Faces”
  1. This one I really can’t get behind. Even with his human face he doesn’t look human. More like some kind of super-deformed plushie, or the electric guy from Switch Runners.

  2. Shawn Robare says:

    You know at first I was like, weird, you’re just not selling me on this one.

    But the more I thought about him, the fact that he’s a thespian, it’s almost as if you’ve tooled him into a living video screen, a walking talking TV. I could see him taking on the role of a character like Brawn from the original Transformers with his monster visage, yet with a robotic R2-D2 like “form”, and potentially something like a failed actor for his human face. Playing on the multiple personalities of the Blitzwing redo from Transformers Animated, yet not crazy per-se.

    He’s growing on me.

  3. Shawn Robare says:

    Also, I dig that you’re working past the rigid similar build that all the characters had in the original toyline and show. I get that Mattel was trying to make the line as cost effective as possible with all the re-used molds, and the Filmation sort of had to follow suit to try and stay on model, but really the property is begging for a more varied look. The Mike Young series switched it up a little, but I don’t think they were brave enough in their reworking of the characters.

    Heck, look at my initial reaction to Transformers animated way back on one of the first Saturday Supercasts, back when Sugary Serials was initially updating. I was four-square against the redesigns thinking that they were being pushed too far, but in the end the guys behind that series had a vision and it ended up panning out. Even with the crazy big Bulkhead and the svelte Prowl…

  4. Ha! pretty cool, I would of never thought something like that up, great idea man!