Comics Are Great! 59 – Speed Comicking

July 12, 2012 by  
Filed under CAG Podcast, News, Podcasts

Guest: Ryan Estrada Topics: Photoshop, Art Automation, ProcessMaking comics takes a lot of time. We all understand this. But Ryan Estrada shows us that it doesn’t have to take as much time as we think it does! This time we’re treated to what is essentially an online workshop in automating much of the comics process […]

Drawing for Myself – Painting the MNSA Building

February 15, 2012 by  
Filed under Blog

Last time I showed how I used Google Sketchup to build a 3D model of a major setting in my upcoming Front comic, Petty Dreadful. Today I took on the next step, coloring the image in Photoshop: It’s not quite done yet, but it’s coming along. Trying out some of the painting techniques Brandon Dayton […]

Drawing for Myself – Using Sketchup for My Settings

February 13, 2012 by  
Filed under Blog

Working hard on the new Front comic, entitled Petty Dreadful, and one of the pre-production items I need to take on is the main setting for the story, the MNSA (Multi National Security Agency) headquarters. Like another comic I worked on a few years back, Switch Runners, I plan on making some digital paintings of […]

Comics Are Great! 46 – Manga Studio

February 10, 2012 by  
Filed under CAG Podcast, News, Podcasts

This episode is packed to the gills as I’m joined by a full house of great people who are all eager to talk about comics! First up is a discussion on drawing digitally in Manga Studio with Stephen McCranie, who leads a demonstration of how he draws his comics in the program while Paul Storrie […]

Drawing for Myself – Cindarr

January 3, 2012 by  
Filed under Blog

Today’s warm-up sketch got a little involved, but I was grateful for the chance to practice some new techniques. I started out with a simple drawing of Cindarr from the Visionaries toy/cartoon series. I meant to color it with crayons, but then thought about that episode of the Comics Are Great! podcast I did with […]

Comics Are Great! 41 – Digital Painting

December 8, 2011 by  
Filed under CAG Podcast, News, Podcasts

After a failed attempt at some digital painting, I enlisted the help of Brandon Dayton, celebrated cartoonist behind Green Monk and concept designer for EA Games, for a discussion and demonstration on how to paint with pixels. Lots of great material in the video this time as Brandon shares some terrific tips and tricks! We’re […]

Photoshop Elements Online Workshop

October 10, 2011 by  
Filed under Workshops and Events

On December 5, 2011 at 6 pm ET I’ll be leading an online edition of my Coloring in Adobe Photoshop Elements workshop! In this course you’ll follow along as I share the techniques I use to color my comics, followed by a chance for you to get your hands dirty coloring your own images (or […]

Open Photoshop Labs!

October 7, 2011 by  
Filed under Workshops and Events

I’m super excited to announce that the Ann Arbor District Library has instituted an additional monthly session of the Comic Artists Forum! In these follow-up sessions, they’re opening up their lab full of Macintosh computers, equipped with the latest edition of Adobe Photoshop Elements, so you can come in and get a chance to clean […]

Thunder Punch Daily 141 – Experimenting on Freelance

September 16, 2011 by  
Filed under Podcasts, Thunder Punch Daily

In a rush to make a deadline on a “freelance” project, I found out some neat ways to integrate my coloring style with my brush work style. I wander around how I did it in this audio essay. Links mentioned in this episode: Green Brain Comics’ Fantastic Four #1 gallery exhibition Boulder & Fleet: Adventurers […]

Photoshop Elements Class August 16 & 17

August 4, 2011 by  
Filed under Workshops and Events

Learn how to color comics digitally without having to purchase the expensive Adobe suites! On August 16 and 17 I’ll be leading a total of four open hands-on sessions on using Adobe Photoshop Elements to digitally clean up your art, prep for print, and even apply colors and halftones. I will have an example you […]

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