artistic process

Thunder Punch Daily 150 – What Tools Should You Use?

For the 150th episode I break format and answer an email rather than come in with a formulated essay on comic-making. But I think there’s an essay in there somewhere as I give a report on what tools I use to make comics as of September 2013.

Links mentioned:

If you decide to purchase some of the pens I mentioned, you can use these referral links to support TPD:

Music for this show is by Eliott Drozd.
Audio hosting provided by Ka-Blam Digital Printing and IndyPlanet Digital
Voiceover by Tara Platt
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Thunder Punch Daily 146 – Not “Cheating” Again…

 

I asked for it! I made a joke about “cheating” at my art, and it got some folks rising to defend or dispute the question of whether or not one can cheat at making comics. I give what can only be described as an affirmation for anyone who has ever been called a “cheater”, and try to explore where this misconception comes from.

Links mentioned in this episode:

Music for this show is by Eliott Drozd.
Audio hosting provided by Ka-Blam Digital Printing and IndyPlanet Digital

Voiceover by Tara Platt

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Thunder Punch Daily 139 – Act Naturally

Today I share some thoughts on an experience I had while working on the latest of my He-Man and the Masters of the Universe character re-imaginings. It’s good to have a reminder that the best creative choices happen when we’re not looking for them.

Links mentioned in this episode:

Music for this show is by Eliott Drozd.

Audio hosting provided by Ka-Blam Digital Printing

Voiceover by Tara Platt

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Thunder Punch Daily 110 – Categorizing the Process

Today I revisit a topic I don’t think I’ve touched on in a while (maybe not since the Your Comic From the Ground Up series!): namely, whether or not an artist should finish each page of a project in its entirety before moving on to the next one, or whether breaking the process into several “passes” might help a project get finished. I share a few thoughts on the matter and how the conditions of the project will affect the ultimate answer.

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Thunder Punch Daily 105 – It’s Natural, Not a Syndrome!

Today I share some thoughts from the car as I wrestle with a comment reportedly made by a well-known comics personality on the “Manga Syndrome” and beginning artists who ape the style of others. I get a little angry in this one as I talk about why I think we should talk about what works communicate rather than focusing on their style or intended audience.

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Thunder Punch Daily 95 – Short-Term Overextension

Today I explain why I took on making a mini-comic to be completed in the same week that I have a trillion other things going on. Does this fly in the face of my 2011 goal not to overcommit to projects? If not, how?

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Thunder Punch Daily 58 – Critical Thinking & Hero Worship

Every once in a while we find ourselves looking upon the success of others as a sign that they’re made of something that we’re not, or we come up against a group of people who have bought into their own hype and like to throw that around a bit. Today I examine how participating that behavior actually works against critical thinking, one of the fundamental skills we need in order to be a better cartoonist. I also talk a little about the new Comics Are Great! project I launched this week.

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Thunder Punch Daily 57 – Time Limits

Today I share some thoughts on my process of thumbnailing, based on some Twitter conversation between me, Jono, and Zach Bosteel. I point out a few ways you can speed things up even if you spend a long time on your thumbs as well as some of my thinking and process strategies to speed up the thumbnailing process in general.

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Thunder Punch Daily 40 – Hook and Character

Today I share some thoughts on the value of a good hook for your story or project, tying that in to how we can think of the “character” of your story or project as a means to keep yourself on track with the spadework of seeing the project through.

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Thunder Punch Daily 37 – Keeping The Fire Burning

Today I answer a question from Rene van Belzen about how to keep the fires burning when working on a long-form comic. I share some of my personal experiences in letting old projects go until I found the story that made me say “…and it’s gonna be awesome!” Afterwards I share a few thoughts on the importance of taking on tons of small projects until you find that awesome story.

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